Interstitial
Full-screen break between page views or levels — high impact, clearly closable in production.
Live CSS/HTML previews of mobile, native, banner, in-game, and OTT/streaming inventory — plus how ads appear on desktop. Every creative is labeled as a demo; no third-party ads load.
Sample creatives only
1 · Mobile
Interstitial, rewarded, banner, native, and sticky/anchored units inside phone chrome — auto-labeled demos.
Live preview mocks
Full-screen break between page views or levels — high impact, clearly closable in production.
Opt-in video or playable for an in-app reward — great for games and utilities.
Standard 320×50 / 320×100 units that sit above or below content.
In-feed cards that mirror publisher typography and spacing — always disclosed.
Pinned bar that stays visible while readers scroll — high viewability, light footprint.
Notification-style units that slide in without leaving the page or app.
2 · Native
In-feed cards and sponsored posts styled like publisher content — clearly marked Sponsored · Demo.
Sample article card — not an ad — so native sits next to real content.
Native unit mirroring card layout, image ratio, and type scale.
Another content card so the sponsored unit feels in-stream.
Sponsored post pattern for blogs and newsrooms — disclosure included.
3 · Banner
Classic IAB-friendly units plus a news-style grid with small boxes and ads interspersed.
Sample headline block for a news homepage.
Editorial teaser next to inventory.
Another content tile in the grid.
Content continues after the ad slot.
More boxes keep the feed dense.
Top-of-page visibility without crowding the story.
Sidebar or in-article with strong viewability.
Tall rail unit for desktop news layouts.
Mobile + PC
See which formats shine on phone chrome versus a desktop browser — tabs on small screens, side-by-side on large.
Mobile — interstitial · rewarded · in-push
Playing content…
Desktop — banner · native in a webpage
4 · How it works
Lightweight step animation — scrolls into view, then loops. Respects reduced-motion preferences.
Create a free publisher account in minutes.
Confirm ownership and pass quality checks.
Auctions fill slots; verified impressions count.
Readers engage; you earn on qualified events.
5 · In-game
Phone frame with a simple game loop: interstitial → rewarded → in-push — so you see how ads interrupt and reward mid-session.
Gameplay running…
Sequence loops automatically when this section is visible. All units are mockups — no real ads or trackers.
6 · OTT / Streaming
Live interactive demos with real mid-roll video — non-skippable countdown (~10s) and skippable after 5s. Desktop + mobile frames. All creatives labeled Demo. Muted by default for autoplay.
Real video · scroll-triggered
Ad plays fully; countdown shows remaining time, then content resumes. Skip stays disabled.
Desktop player
Mobile player
Waiting to play…
Ad starts; Skip Ad becomes active at 5 seconds. Click skips to the show.
Desktop player
Mobile player
Waiting to play…
Self-hosted demo MP4s (Sintel / Big Buck Bunny / sample stock with DEMO overlay). Muted autoplay; unmute anytime. Respects prefers-reduced-motion.
Register as a publisher, verify your site, and go live with OpenRTB demand across mobile, native, banner, in-game, and OTT inventory.